Job Description
(Intermediate - senior) Technical 3D artist Unreal Engine
About us:
Equinox Games is looking for intermediate and senior technical artists to join our fun and passionate team.
We are a fun, teamwork oriented and completely remote Canadian based video game studio.
We hire from all around the world.
Role & responsibilities:
- Liaising between heads of programming and design teams.
- Researching and developing technical tools for a project.
- Setting up workflows of art production.
- Supporting artists and engineers in the 3D art pipeline.
- Assisting in asset performance and validation.
- Solving complex technical issues during development.
- Deciding on what software and tools are required for game production.
- Developing and maintaining resources and pipelines along with programmers.
- Porting finished art to the game engine.
- Ensuring final art runs to full visual resolution.
- Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds.
- Enforcing standards as outlined by heads of departments.
- Developing tools and software to execute the needs of the game.
- Preparing and designing character systems such as skeletons, cloths, effect emitters and ragdoll collision.
- Optimizing environments and establishing physics barriers.
- Writing custom software specific to the needs of the game which will work with industry standard scripting languages.
- Researching and overseeing the implementation of rendering techniques.
- Developing performance of frame rate and memory.
- Resolving material errors and collision issues.
- Monitoring the performance of the game.
- Maintaining technical documentation.