3d Artist Job at Equinox Games, Remote

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Job Description

(Intermediate - senior) Technical 3D artist Unreal Engine

About us:
Equinox Games is looking for intermediate and senior technical artists to join our fun and passionate team.
We are a fun, teamwork oriented and completely remote Canadian based video game studio.
We hire from all around the world.

Role & responsibilities:
  • Liaising between heads of programming and design teams.
  • Researching and developing technical tools for a project.
  • Setting up workflows of art production.
  • Supporting artists and engineers in the 3D art pipeline.
  • Assisting in asset performance and validation.
  • Solving complex technical issues during development.
  • Deciding on what software and tools are required for game production.
  • Developing and maintaining resources and pipelines along with programmers.
  • Porting finished art to the game engine.
  • Ensuring final art runs to full visual resolution.
  • Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds.
  • Enforcing standards as outlined by heads of departments.
  • Developing tools and software to execute the needs of the game.
  • Preparing and designing character systems such as skeletons, cloths, effect emitters and ragdoll collision.
  • Optimizing environments and establishing physics barriers.
  • Writing custom software specific to the needs of the game which will work with industry standard scripting languages.
  • Researching and overseeing the implementation of rendering techniques.
  • Developing performance of frame rate and memory.
  • Resolving material errors and collision issues.
  • Monitoring the performance of the game.
  • Maintaining technical documentation.

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